Ship's Log & Voyage Chart

Keels & Kingdoms

Development runs in the open. v0.1 and v0.2 are with testers; v0.3 is built and verified but is in no public build yet. Hover any card to unfurl its log.

Latest build with testers: Build160, 29 August 2026.

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31 of 31 entries shown
v0.1
Shakedown cruise · Released
6
Shipped Calm seas

Steam co-op — hosting, browsing & invites

100%
Shipped Calm seas

The ship as a place you can stand on

100%
Shipped Calm seas

The ocean, wind & weather

100%
Shipped Calm seas

Point of sail — wind sets your speed

100%
Shipped Calm seas

Karissa — island, harbour & sheltered water

100%
Shipped Calm seas

Shoals & grounding

100%
v0.2
Open water · Released
8
Shipped Calm seas

Broadsides, mortar & the lookout nest

100%
Shipped Calm seas

Cannonballs that hit, and surfaces that answer

100%
Shipped Calm seas

Crew stations

100%
Shipped Calm seas

Swimming, oxygen & climbing aboard

100%
Shipped Calm seas

New movement system — vaulting, mantling & climbing

100%
Shipped Calm seas

Knockdown & ragdoll

100%
In Progress Squall ahead

Shove & tackle

85%
Shipped Calm seas

Renderer pass & the restored island

100%
v0.3
Fitting out · In the works
8
In Progress Calm seas

Skull Arena — two ships, one sea

90%
In Progress Squall ahead

Deterministic broadsides & the rolling barrage

90%
In Progress Calm seas

Ship damage, sinking & respawn

90%
In Progress Calm seas

Ordnance audio

95%
In Progress Calm seas

Audio routing & saved settings

100%
In Progress Calm seas

World map, compass & waypoints

85%
In Progress Squall ahead

Quests & character skills

60%
In Progress Calm seas

Below-deck movement & interaction

100%
Charted
Uncharted waters · Planned
9
Charted Squall ahead

The two-player pass

15%
Charted Calm seas

Real boarding ladders

20%
Charted Squall ahead

Vaulting & climbing on a moving ship

40%
Charted Calm seas

Per-deck damage

25%
Charted Calm seas

Teams

20%
Charted Squall ahead

An AI enemy ship

5%
Charted Calm seas

Dynamic score

30%
Charted Calm seas

Chart styling & depth call-outs

10%
Charted Squall ahead

A bigger sea, and dedicated servers

10%

Features Chart

The Ship's Manifest

Every feature in the hold, grouped by department and colour-coded. Click a swatch to isolate a department.

SN

Sailing & Navigation

4 of 5 in game
Sail trim & point of sail In game
Storms & sea state In game
Shoals & grounding In game
World map, compass & waypoints In game not yet shipped
Night navigation by stars Planned
SC

Ship Combat

3 of 5 in game
Broadside batteries In game
Rolling barrage & fire modes In game not yet shipped
Ship damage & sinking In game not yet shipped
Boarding & melee Prototype
Repair & damage control Planned
CC

Crew & Co-op

4 of 7 in game
Crew stations In game
Steam co-op, browse & invites In game
Swimming & drowning In game
Movement & traversal In game
Shove & tackle Prototype
Drop-in crews Prototype
Voice proximity Planned
WP

World & Ports

3 of 5 in game
Karissa — island, town & harbour In game
Dynamic weather In game
Skull Arena — two-ship map In game not yet shipped
Coves & sheltered anchorages Prototype
Fort sieges Planned
PE

Progression & Economy

0 of 5 in game
Quests & objectives Prototype not yet shipped
Character skills & XP Prototype not yet shipped
Cargo & contraband Planned
Ship refits Planned
Bounties Planned
AA

Audio & Atmosphere

3 of 5 in game
Weather & ocean ambience In game
Cannon & ordnance acoustics In game not yet shipped
Full volume-slider control In game not yet shipped
Dynamic score Planned
Shanties Planned
In game 17
Prototype 6
Planned 9
32 features charted